Introducing VSV = Versatile Separated Values. Simple, elegant format usable for lists, tables, object notation, subtitles, playlists.
Started by Den, 2013-Oct-23 14:49
QuoteYou have a grid of squares. Your aim is to draw a diagonal line through each square, and choose which way each line slants so that the following conditions are met:The diagonal lines never form a loop.Any point with a circled number has precisely that many lines meeting at it. (Thus, a 4 is the centre of a cross shape, whereas a zero is the centre of a diamond shape – or rather, a partial diamond shape, because a zero can never appear in the middle of the grid because that would immediately cause a loop.)
Quote You have a set of islands distributed across the playing area. Each island contains a number. Your aim is to connect the islands together with bridges, in such a way that: Bridges run horizontally or vertically. The number of bridges terminating at any island is equal to the number written in that island. Two bridges may run in parallel between the same two islands, but no more than two may do so. No bridge crosses another bridge. All the islands are connected together. There are some configurable alternative modes, which involve changing the parallel-bridge limit to something other than 2, and introducing the additional constraint that no sequence of bridges may form a loop from one island back to the same island. The rules stated above are the default ones.
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